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SaraW210's avatar
SaraW210
Community Member
4 months ago

Moving to the next scene

I have tried EVERYTHING to get this to work and it just won't! I have a landing page with buttons. I have set the trigger to allow it to move to the next scene once all the buttons have been visited, but it will not unlock the next scene! What else can I do?

5 Replies

  • MichaelHinze's avatar
    MichaelHinze
    Community Member

    Can you share the .story file (or screenshots of the landing page's trigger list) so that someone can have a closer look at the triggers.

    • elizabeth's avatar
      elizabeth
      Partner

      I would also make sure you are previewing your entire project -- if you're trying to jump to another scene and you only preview the single slide or scene, it will always give you that error that the target of this link is not available in preview. If this next button moves onto the next scene, you have to preview the whole thing. A mistake I have accidentally made too many times!

    • AaronBurgessAU's avatar
      AaronBurgessAU
      Community Member

      I have come across this in the past. It doesn't always happen, but it does happen. My fix was instead of checking to see if it is EQUAL to Visited, make the check that it is NOT EQUAL to Normal.

  • SaraW210​:  When testing the project, have you confirmed that all of the listed buttons are in the Visited state?

    I apologize if that seems like a silly question. I ask because I've seen instances in which the Visited state didn't look different from the Normal state. And if the Slide Properties are "Reset to initial state," the trigger conditions would never be met, but you wouldn't know it from looking at the slide. So be sure the revisit setting is "Resume saved state." 

    If that's not the problem, well, troubleshooting is just guessing without seeing all the programming. Someone might be able to solve the issue if you upload the .story file. Here are the best practices for doing that:

    • Only include slides that are related to the problem.
    • Be sure objects, layers, motion paths, and variables have meaningful names.
    • If there is proprietary content, replace or delete it. For example, replace proprietary text with “ipsum lorem” text.