Forum Discussion
NEW IN RISE 360: Scenario Block
Today we released the scenario block for Rise 360, and we think you’re going to love it.
Now you can easily add branching scenarios featuring Content Library 360 characters to Rise 360 projects. Just drop dialogue, responses, and feedback into a scenario block to walk learners through choices and their consequences. And because it’s Rise 360, your scenario will look stunning on any device.
See the new scenario block in action:
Learn more about working with the scenario block and explore an example in Trina’s article. We can’t wait to see what you create with this new block type!
- RickVallejo-ffbCommunity Member
Would like to add company characters. Will this be added later?
- baileybowyerCommunity Member
That is a must for us as Australian Drs and Nurses don't wear the colours on the models in the library :)
- GraciaGoldbe871Community Member
Is this content accessible for screen readers?
- ZoeFisherCommunity Member
I'm also concerned about how scenarios would be perceived by users who are low/no vision or who are not using a mouse.
Hi there, Zoe. We're working on full screen reader support for learners who have vision challenges. We'll let you know when that's ready.
Here's some detail on how keyboard navigation works with different block types, including the scenario. Let me know if you have other questions!
- AnthonyGossCommunity Member
As with all things Rise, this is an excellent starting point. I am sure Articulate will take into consideration feedback and will add options in the future. I would like to see the ability to add audio, custom images, and custom characters. I am in the K-12 world, not the corporate world, so some kid-friendly characters would be nice. Even leveraging the illustrated characters would be a good way to create scenarios because you could leverage some illustrated backdrops that would fit.
- JohannesArnb346Community Member
I'd also love to see the ability to add audio and customize the images more. I've made custom simulations with Captivate/Storyline in the past and the audio part makes a huge difference.
Being able to do it in Rise would shorten the production time by a lot - and the animations are automated rather than manual.
- NinaAraujo-0183Community Member
I agree, Anthony Goss, add-ons will grow as feature requests are listed. Nonetheless, while Articulate was taking its time, we explored this with H5P which, not only lets you add your own characters but even videos for dilemmas. So far, so very good with this option. UX and UI are intuitive and ample documentation online. H5P also provides a friendly diagram to make the branching visually easier to build. I don't work for H5P, nor do I benefit from this note - just helping others who were in my situation as well. The videos add a lot to the branching scenarios - they also integrate will all major LMS platforms. Just an idea.
- JonnaFraserCommunity Member
I was really excited about the Rise 360 scenario block but now it seems that you are unable to use your own characters.. The characters and expressions available are really naft (sorry!) and the variety of clothing/ages/expressions is very limited.
Have I missed something - Is there an option to use your own charter?
- PhilMayorSuper Hero
You can only use the characters in the content library.
- KimberlyGohCommunity Member
The new scenario block is amazing! Is there a way to jump to a new background as soon as the user makes a choice? For instance, my character is standing in the office lobby. If the user chooses to have her take the stairs (instead of the elevator), I'd like to immediately display the character looking happy on the second floor.
- AbigailSutton-5Community Member
this would be great
- StacyVeerhusenCommunity Member
I just wanted to provide some feedback that limiting the interactions to 150-200 characters is extremely hard to write good content for. For instance, I'm using this to teach my call center staff how to properly acknowledge and preface but it's so limiting on text that I can't properly articulate what they should be saying as the reps. Any plans to increase the character limits?
- RebeccaMogol421Community Member
Stacy I think you are 100% right! I logged a feature request for a character limit increase here: https://articulate.com/support/contact/feature-request
Hopefully they can increase the limit quickly/easily! It is otherwise a perfect tool for our use-case.
Thanks for your feedback Stacy and Rebecca! We totally get that it can be challenging to say everything you need to say with a limited amount of characters. The character limits were put in place to make sure scenario blocks look great on any device. If you need to include additional information, you could try branching to text slides instead of using the dialogue slides.
I hope that helps! :)
- DarrenNashCommunity Member
Agreed. For Compliance training where this is useful, you will need more characters.
- LizDerrCommunity Member
Loving this new feature! Is there any way to edit the pose/expression of the character on the main scene settings? For example, I can edit Laura's expression and pose for text and dialogue, but she defaults with the headset on for the opening/closing of the scene. I've also noticed if I add a new scene, there is no way to edit the scenario end display for a new scene.
- AbigailSutton-5Community Member
This a great move. However, branching activities are not just people based and we use the map of Australia to then branch content specific to state teams. It would be great if RISE could do this somehow incorporating hotspot points into branching.
In addition, being able to add our own characters and other objects would help
- ReenaDeklotzCommunity Member
Will the feedback boxes be updated so they don't look like dialogue balloons. It's a little strange that during an interaction (customer / sales associate) the feedback looks like its coming from the customer avatar - and you can't add new content like "text" to an existing dialogue scene.
- MaryGladdingCommunity Member
I have the same request! Feedback should just be in a text box.
- LionelDieperinkCommunity Member
I totally agree. I'm sure my end users will work out what's happening after they've done a few (I have a few groups of scenarios for different roles), but have also thought that having the "feedback" (which I'd also prefer to see as a normal text bubble) spoken by the character as if they were thinking out loud i.e. "After hearing that I'm not sure if I can trust what you're saying" might also be a workaround.