Kayla Burtch
Kayla Burtch
Solutions Developer at KPMG
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"This one took me a while, but I like how it turned out. https://s3.amazonaws.com/kaylaburtch.com/Rotoscope+-+Storyline+output/story.html"
  • almost 7 years ago05/11/17 at 11:17 pm (UTC)
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"Thanks Linda"
  • 7 years ago03/26/17 at 9:04 pm (UTC)
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"I was thinking, when might you want to ensure your menu takes up as little real estate as possible? Probably if you are showcasing a phot..."
  • 7 years ago03/26/17 at 8:43 pm (UTC)
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Kayla Burtch commented on the e‑learning example Storyline 2: Sea Level Rise Slider
"Here is an updated link now that dropbox is not working: https://s3.amazonaws.com/kaylaburtch.com/Sea+Level+-+Storyline+output/story.html"
  • over 7 years ago12/05/16 at 4:22 pm (UTC)
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Kayla Burtch commented on the e‑learning example Storyline 2: Jurassic Park-Inspired Tour
"Fantastic!"
  • over 7 years ago08/26/16 at 3:08 pm (UTC)
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"Here is my entry this week. Wanted to go with the concept of learning by doing - but it might be a bit difficult ;) https://s3.amaz..."
  • over 7 years ago08/25/16 at 8:39 pm (UTC)
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"Note: Don't forget to set the menu slide to "reset to initial state" if it is set to "resume saved state" the "timeline" doesn't start an..."
  • almost 8 years ago07/20/16 at 2:16 pm (UTC)
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"Thanks for the tips! These are great :)"
  • almost 8 years ago06/26/16 at 4:49 am (UTC)
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"I'm terrible at editing the points, I always end up with really awkward looking blobs, haha. I use combine or subtract a lot to get th..."
  • almost 8 years ago06/24/16 at 7:27 pm (UTC)
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"Fantastic. Did you make these in PPT?"
  • almost 8 years ago06/24/16 at 6:42 pm (UTC)
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"I used this as an opportunity to make some easily customizable people pictures. I also put some tips on the second slide about how to ..."
  • almost 8 years ago06/24/16 at 4:03 pm (UTC)
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"I really like this! I see it as a really awesome alternative to just a reading list. (The reading in the computer) Thanks for sharing!"
  • almost 8 years ago06/23/16 at 7:20 pm (UTC)
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Kayla Burtch commented on the download Storyline: Better Calculator
"I was looking through the variables and for the longest time I was like "But why does it multiply by 10 on every number?" Then it fina..."
  • almost 8 years ago06/23/16 at 4:54 pm (UTC)
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"I love the way the first panel moves to the side. Amazing! Also very cohesive design! Very nice looking."
  • almost 8 years ago06/22/16 at 4:42 pm (UTC)
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"I have been playing with putting triggers on the menu that turn on/off as they interact with changing variables throughout the course, bu..."
  • almost 8 years ago06/22/16 at 2:43 pm (UTC)
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"Oooo. Love these. Never thought to use transparent buttons"
  • almost 8 years ago06/15/16 at 7:10 pm (UTC)
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"I would suggest you definitely want to store them inside a story file so that they retain their states. I have bad asset management s..."
  • almost 8 years ago06/14/16 at 4:48 pm (UTC)
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"oooooo I love it!"
  • almost 8 years ago06/14/16 at 4:46 pm (UTC)
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"Also here is the source for these images (and they have about 50 different images in the same style : http://www.gameart2d.com/free-fanta..."
  • almost 8 years ago06/14/16 at 4:40 pm (UTC)
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"Hey all, I took this as a great opportunity to share one of my best asset-finding secrets - video game assets! When you think about..."
  • almost 8 years ago06/14/16 at 4:38 pm (UTC)
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"Love it! How did you create the blur of the video? Screenshots on top?"
  • almost 8 years ago05/26/16 at 4:39 pm (UTC)
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"Hey Nicole, thanks for the article. Just a head's up that "Use cue points to trigger an animation" currently hyperlinks to the wrong p..."
  • almost 8 years ago05/25/16 at 5:59 pm (UTC)
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"I've been playing with the idea of using GIFS to make courses more animated without relying on videos. I'm trying to replicate a sidescro..."
  • almost 8 years ago05/25/16 at 4:26 pm (UTC)
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"It's in the states of the left hand text boxes."
  • almost 8 years ago05/19/16 at 7:15 pm (UTC)
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"It's a .story file. You use Storyline to open and edit it. If you don't have Storyline you can download a free trial :)"
  • almost 8 years ago05/19/16 at 7:14 pm (UTC)