A curriculum development good habit question
Hi all: I've created a game where a player has to select a button which will drive them to a question they have to answer. If they answer correct they get points and if not they get nothing. My question is this. From a good learning habit, is it better to allow the next person to click on the same button and get the same question or give them a different question? The players of this game are working together to study for, and pass, a certification exam. If the answer is give them a different question, any thoughts on how to do this in Storyline?