Adding custom slide in/out menu and having a button on a regular slide layer trigger master slide layer (with menu)

Jun 16, 2016

Hi, I hope this makes sense.

I build a custom slide out menu in Storyline by creating a master slide with a button that opens the menu which I built in a layer of the master slide. I did it this way in order to change states showing which menu items were visited and to only have it in one place. 

I'm trying to figure out a way to get the menu to slide out of view after the learner clicks a button (it already slides in when the layer opens). Is this possible? 

Also, I'd like to have a separate button on certain slides throughout the course that also takes them to the menu, but I can't figure out how to do that since the menu is on a layer of a master slide. 

Any ideas or thoughts are appreciated!

8 Replies
Christie Pollick

Hi, M -- Thanks so much for reaching out here! Do you happen to already have a file started that you might be able to share so that your fellow community members are able to offer more project-specific advice and ideas? If so, please use the ADD ATTACHMENT button in the reply box, or you are always welcome to share your query in our design-related forum here, too!

Walt Hamilton
M Tilles

Also, I'd like to have a separate button on certain slides throughout the course that also takes them to the menu, but I can't figure out how to do that since the menu is on a layer of a master slide. 

 

Yoy don't have to have every slide have the same master. You can create different layouts for different slides. The main layout has the minimum that every slide has, and different layouts can have more or fewer of those items.

Walt Hamilton

This seems to work. The key is stopping the timeline of the Menu layer on the master before the menu items start their exit animation. Then when the user clicks a menu item, the timeline resumes, and the menu exits.

Then I added a short layer to delay the jump to the next scene until the exit animation completes. I have to think there is a way to do this with the triggers and the exit animation, but couldn't get it to work.

Also, I'm not sure how the menu buttons were created, but the text part of them is not catching clicks; only the arrow part, so you may want to modify that.

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