I'm not able to recreate what you detailed, so I'd love it if you can shed any more light on when or how you're seeing this behavior. Perhaps you can take a Peek of the problem? You can include the "Share" link here in your reply.
I don't see any "overlapping" animations. What I do see is the fade animation has a direction on it.
Articulate enhanced animations in the last update now when you change an animation it remembers the strings of the previous animation, in this case you just need to set the direction to none.
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Hi Saurav,
Thanks for reaching out here! I took a look at replicating what you described using Storyline 360, build 3.31.19951.0 and took a quick Peek 360 video of that for you here.
I'm not able to recreate what you detailed, so I'd love it if you can shed any more light on when or how you're seeing this behavior. Perhaps you can take a Peek of the problem? You can include the "Share" link here in your reply.
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Hi Ashley,
I attach a small video on this issue. Please look at this and give your view.
Thanks
I don't see any "overlapping" animations. What I do see is the fade animation has a direction on it.
Articulate enhanced animations in the last update now when you change an animation it remembers the strings of the previous animation, in this case you just need to set the direction to none.
Hi Phil,
Thanks for sharing information that it's a new update from Articulate not a BUG. But still I have a doubt:
Is there any possible way to change the previous animation and how many animation strings can we connect on a single object??
Definitely not a bug as I requested this in the 360 beta. You will not changing the timing is also now maintained.
Objects can only have an entrance, exit and motion paths.
Thank you so much Phil ! :)
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