Can you customize the Prev/Next & Menu/Resources buttons & areas?

I'm relatively new to Storyline, but I've learned how you can display or hide the Prev or Next or Submit default navigation controls, or hide/display Menu/Resources/Glossary/Notes/Seekbar in via slide properties for Player features.

Aside from just hiding/displaying them, Is there a way to customize those default navigation controls look/size, or modify the default navigation controls areas on top/bottom, or to add additional buttons to those areas?

I've learned how to create custom buttons for the same functions---is that the only way? If so, then if I hide all default controls (including volume control and slide title), I presume then I could then resize my slide size to reclaim that space on the top/bottom to use for my own custom navigation areas.

Seems there ought to be a way to modify the existing default navigation areas/buttons rather than having to reinvent the wheel, but if so I couldn't find it.

If I'm missing something, I'll look forward to being enlightened...thanks!

9 Replies
Meryem M

Ray, welcome to the Heroes community!

I think you are understanding things well. My observation is that many (most?) of the Heroes seldom use the built-in Next/Prev buttons. It is easy to make custom buttons that blend well with the color scheme and design, so we do. And, yes, that reclaims space on the slide.

The only way to modify the default buttons (other than simply hiding them) is to change the text. The color must remain a stylish grey with a bit of fashionable gradient.

Ashley Terwilliger-Pollard

Hi Ray and welcome to Heroes!

As Meryem shared, there isn't a way to change their overall design or add other elements. You may want to look into how you can change what they say within the player text controls here and the overall color of buttons as described in the player job aid.

Depending on your level of flash coding skills you may also want to look into using the Storyline SDK as described here.

Ray Arkin

Thanks much for the responses...this seems to be a great resource!

Looks like I'll be hiding all the custom buttons etc... and sticking to custom buttons for maximum layout size/flexibility.

I liked the layout option of having the Menu pop up to show all the slides in the lesson only when the mouse hovers over it (or clicks)---but I'd rather reclaim that screen space and put all the custom controls within the lesson window itself.

However, I wasn't able to find how to assign the "Menu" or "Volume" options to a button trigger---those commands didn't seem an option.. Isn't there a way to attach those actions to a button or hotspot? Can you attach various program commands to triggers?

Again, thanks for the help. I do have a couple other questions on different topics, but I'll post those as their own separate questions.

Ashley Terwilliger-Pollard

Hi Ray,

The menu or volume buttons within the player are not accessible via triggers and therefore their behavior can't be changed. You may want to create your own custom buttons on the slide's themselves (even place them on a slide master to be able to use throughout) or look into creating your own player using the Storyline SDK.

Ashley Terwilliger-Pollard

HI Emerson,

The SDK was only made available for Storyline 1 and Storyline 2. We don't have one for Storyline 360, all though it is Flash based we did push for more reliance and emphasis on HTML5 as that's been where we've seen the push in the larger spectrum of course development and hosting of content. 

Emerson Collins

Hi Ashley,

Thank you for the reply. Do you know when an SDK will be available for Storyline 360?

E. Emerson Collins
Sr. Instructional Designer

919-851-8681 x231

2501 Blue Ridge Road
Suite 210
Raleigh, NC 27607


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Ashley Terwilliger-Pollard

Hi Emerson,

First an FYI that responding via email includes your signature here, so you're welcome to edit the post to remove that information if you'd like. 

As for the SDK for Storyline 360, I don't know if that's something on our roadmap since it's based in Flash and we've put the heavy focus on HTML5 - but if you'd like to see it added it's something you can certainly share as a feature request!