Create a text variable. The initial value can be blank. Or it could contain the name of the default avatar (if there is one).
When the learner selects an avatar, add a trigger that adjusts the value of the variable to indicate that selection. For example, these values could be names, like Atsumi, Brian, and Dave. Or the values could just be as simple as Av1, Av2, and Av3.
Whenever you want to show the selected avatar:
Insert a character.
Add custom a custom state for each avatar variation.
Add triggers that change the state of the character with a condition that looks at the value of the variable. You'll need a trigger for each possible avatar.
Here's what the states and triggers might look like.
FYI: You could just use the Normal state for one of the avatars. I just like having a custom state for ever choice in this type of situation.
For more info about conditions, states, and triggers, check out these pages in the User Guide:
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Hi, Jacqueline,
Here's what the states and triggers might look like.
FYI: You could just use the Normal state for one of the avatars. I just like having a custom state for ever choice in this type of situation.
For more info about conditions, states, and triggers, check out these pages in the User Guide: