Delaying item drop states in a Drag & Drop interaction
My interaction consists of 9 rectangle items that each will be dropped on 1 of 2 drop targets. Each rectangle has 3 states: Normal, Drop Correct, and Drop Incorrect. Everything works great when I leave the 'Delay item drop states until interaction is submitted' check box UNCHECKED. However, I would like to delay the state change until the interaction is submitted, but when I check that box, the states no longer change when submit is clicked.
Is there more to this? Do I need to add triggers to make this work properly? It seems like it should be so simple!