Drag and Drop decoy states

I've created a drag and drop interaction and have one item that's a decoy (it shouldn't be dragged to either target). I've set its states just as I set the other items (to turn green if correct or red if incorrect) thinking that if the learner doesn't drag the object to a target that it would turn green and if they do it would turn red, however regardless of where this decoy is dragged it stays blue (its 'normal' state).

Any ideas what I'm doing incorrectly?

6 Replies