First thank you for this awesome site - I reference it every time I work in Storyline2. I have a free form drag and drop that I am building that has multiple drag items and two drop areas. I set the states to be Drop Correct and Drop Incorrect to be "empty" so that you don't see them when dropped on the drop area's. Is it possible to have a trigger to return only the drop incorrect items back to the original position for a Try Again? I see there is a Move option but can't figure out the logic here.