Drag and drop states in Storyline 1.6
I have a freeform drag and drop interaction, and some questions.
Question 1. It is possible to move drag items out of the drop target, and back to their origin. Sometimes the state stays set to Drop Incorrect, sometimes it reverts back to the original state. How can I get this to be consistent? Either always showing Drop Incorrect, or always refreshing to the original state?
Question 2. It is also possible, when moving drag items out of the drop target, to put more than one drag item into the same origin spot. Is there a way to prevent this? To set it up so that drag items are always returned to their own home spot, and not just to the original location of any drag item?
Thanks for your help, I've attached an example, so you can see what I'm talking about.