Drag n drop - pick one...any solutions
May 27, 2020
By
C_ Cudworth
Hi all,
I would be grateful if anyone could help with the attached story. I've been trying to get this and I'm sure someone will sort this in a matter of minutes but this has got the better of me.
I have a drag and drop activity which is in fact a "pick one" I have a correct and incorrect selection off screen depending on the users actions. I wanted to have a range of drag and drop answers but allow the user to place them in multiple orders to still get a correct answer. I've got as far as I can but I still keep getting an "incorrect" answer.
I also cannot get the user to put answers in wrong columns, which defeats the purpose of the activity.
Thanks in advance for any support (still quite new to storyline)
11 Replies
The problem is the "Not equal to" settings in this trigger.
As it is, you get the correct answer if you drag 1, 2, and 3 to the correct spot, and all the others to a wrong spot.
Ah! I think it was a case of not seeing the wood for the trees. I thought a fresh pair of eyes would do it. I shall look into your amendment and keep you posted. Many thanks for taking the time to help.
Hi Walt,
I applied the amendments and it appears to have done the trick. Just wanted to voice my gratitude once again. Thanks.
Hi Walt'
I had to alter the activity because it only allowed the user to drop on to the correct boxes. I want the user to be able to drop incorrectly as well.
I thought this could be achieved by adding a trigger, which changes the state when item is dropped incorrectly. However, I don't think this has worked - see attached file.
Please help...
This is what happened when I tried to drop some of them incorrectly. It looks good to me.
Hi Walt,
Once again may I thank you for taking the time to look at this. What I meant is that the drag and drop only worked when items were dropped correctly. If they were dropped incorrectly they would automatically ping back to starting position. I wanted to amend this because this means children could not make any mistakes, which I want them to do.
If you look at the triggers, I have added - change state to incorrect when dropped on any drop targets that it a wrong answer. However, it marks the slide as 0% even when I know the answer is correct.
Thanks in advance.
Chris
You are right. If you aren't using a drag and drop interaction, objects can only serve as a draggable object or a drop target if they are part of a drag and drop trigger. However, since you've put the triggers in story 2, I think it is working. I don't know what I'm doing wrong, but I can't make the phrases ping back, no matter where I drop them (see the video), and whether I review and make changes, or just drop them correctly in the first place (see the second half of the video), I pass with 100%.
Hi Walt,
I've finally worked it out! This was mind boggling but what I found out was the slide doesn't work when it's part of a question bank. Story2 worked because I copied it from my question bank and sent it to you as a single question. However, on my end I was previewing it as part of a question bank and it doesn't work. What I've had to do is sit this one question outside the question bank and leave the other 9 questions to be randomised inside the question bank.
I'm sending you version 3 to show you that the slide does not get marked as correct when it is in a question bank. Is this something you have come across before? It has been a huge headache solving this but thanks for your time. I would be grateful if you can look at version 3 attached, just so I can prove I wasn't going crazy!
Thanks,
Chris
Chris,
Sorry, but I can't open it, I get a file corrupted message, but I'm glad you got it worked out.
Hello Walt and Chris, I am having the same issue.
I can't seem to be able to drop the answers in the wrong targets (I have to use a pick one slide to allow the learner to drop an item in more than one correct place).
I am not sure I understand how you fixed this issue. Could you help?
Many thanks!
The only way to allow dropping onto more than one target is to use a pick one interaction. Chris was having a problem because the slide question was being drawn from a question bank. No matter how it was answered, it registered as incorrect. Taking it out of the bank fixed the problem.
A trigger such as "change state to normal when object is dropped on object XX" attached to an object will allow it to be dropped on object XX.