Editing built in states and triggers

Nov 21, 2014

I am building a relatively complex set and trying not to create too many triggers.

Is it possible to group and sort triggers? In collapsable menus even? 

So to avoid too many triggers I am using the built in states, where I replace the auto generated object with one I made, but articulate still put a different animation on top of it sort of.

Is it possible to edit the built in states  or triggers? Or to at least view what the do?

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