Editing the interaction in a free interaction quiz

May 12, 2016

I'm a newbie, but have worked with similar tools before. I'm going through the intro tutorials. I have a question about the first freeform - https://youtu.be/aI1Mucap_rQ?t=4m33s . 

There are 2 possible responses - correct and incorrect. 

The trigger say submit interaction Drag and Drop1-"Drag and Drop" When the user clicks the submit button.

Now... here's the issue.

What if I want to give more feedback (in a more complex situation)? Like - If someone includes the hot dogs and some other things, I'd like to say... "Hmmm... in 6 months, when you open your emergency box, what will you see?" OR if they get 2 of the 3 right things, I'd like to say, there are other things you may want to consider. 

So, I was thinking I would assign a true/false variable to each and have several triggers for the different options and several layers with the more directed feedback. 

However, I don't know if/how I can get to edit the interaction Drag and Drop 1.

Any ideas?

(by the by... if anyone ever read the lit on communities of practice -Lave and Wenger - situated cognition and Wenger - COP - this group is one of the few true COP's I've seen. They are very hard to start and keep going and it is usually only when a need, a group of interested folks, and someone (in in this case company) shepherds the group that they work. It would make a good dissertation if anyone asks.  

Thanks.

Steve

16 Replies
Christie Pollick

Hi, Steven -- Thanks for reaching out! Welcome to the community, and so glad to hear you are finding E-learning Heroes to be quite helpful. :)

I wanted to ask if you might have a file started that you would be able to share here so that others are able to offer some additional insights to assist with what you have described. Simply use the grey ADD ATTACHMENTS button in the bottom left of the reply box and you will be able to browse from there.

I also thought I would mention that this would be a good question to post over in our design-related Building Better Courses forum, as well!

steven.schatz@umb.edu schatz

Hi.... sorry for the length of time to answer. I had to build it out the way I was envisioning it. 

The attachment has the story file and 3 screen shots with explanations/questions.

Thanks much for the fast response. 

Rebecca's solution is great, but doesn't do quite what I want. It's close, but I want to have multiple feedback layers... so I could say, you're on the right path, but look at blah. 

Thanks much!

S

steven.schatz@umb.edu schatz

Hi Leslie,

That's close and you've opened another question. 

First - what's missing - try putting the water and the flash light in. That should get the response layer of "incorrect - try again". It doesn't. Any wrong answer now gets the "incorrect with dog". layer. 

Now - the question. It seems, in looking at the triggers, I'm, in the copy you sent, just seeing the player triggers. I think the answer may lie there. However, I don't know how to get to the player triggers. How do I? And then... how do I get back. Now, even when I open my original story file I'm not seeing the triggers I had entered

Thanks again. Sorry for the long response time. I spent Monday and will spend Wed getting a house ready to sell in Hartford, so I was being butch. I actually managed to replace two windows without breaking them, cutting myself or measuring the size I needed wrong. 

 

by the by - this discussion https://community.articulate.com/discussions/articulate-storyline/slide-trigger-vs-player-trigger seems like it's getting close to the issue (starting from Scott Johnson's questions, but also doesn't get to my fix, however, I see you were in on that one too. 

S

Leslie McKerchie

Hmm, that's not the behavior I'm seeing when I preview the course Steven. I'm only getting the 'hotdog' layer if I add them to the box.

As for not seeing your triggers, it sounds like your trigger panel is collapsed. You can hover over the right toolbar until you see a double arrow, then click/drag to the left to open. 

I've included a short video showing the opening of the pane as well as what I'm seeing when I preview the slide. Hope it helps.

steven.schatz@umb.edu schatz

Thanks Leslie!

Hmmm.... That's not what I'm seeing. I'll make a movie today of what I see. You have it exactly right. Now, all we have to do is figure out what is different between yours and mine. Thanks very much. I hope you don't mind this. I actually love this kind of thing. It's how I get to know the guts of a program.

S

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steven.schatz@umb.edu schatz

OK.. so here's a little movie comparing the two. I see that you used a much more simple logic than I did, which is swell. I'm guessing you just need to do a little more fix. It also leaves the question, does it bugger up the process to delete the trigger - submit interaction....? Is that why in a freeform, I can't delete that trigger? 

Thanks again.

steven.schatz@umb.edu schatz

Thanks Wendy. That didn't change anything. Then I tried using Leslie's version and putting an additional sidebar hotspot and a trigger that said change variable hotdog to true if dropped on sidebar hotspot and put that above her trigger that said change variable to false if dropped on center box hotspot. 

That didn't work. I didn't think I could put that trigger on the layer that pops when the hotdogs are included, because the user won't move the hot dogs out of the box until after that layer closes. 

THEN... the big question. How do I get to the submit button triggers on the player? I tried editing player, but that just gives me the forward and back buttons. Somehow, Leslie, you got the submit button to analyze and pick a layer based on that. I don't see how that can happen.

Thanks,

Wendy Farmer

Hi Steven

you didn't mention how many attempts you were offering to the question.

The submit button is a slide property that is selected automatically when a quiz slide is selected - you can check that it is ticked by acessing the slide properties using the cog wheel in the bottom right of the slide layers panel

 

 

steven.schatz@umb.edu schatz

Thanks Wendy. I'm trying to have 3 different responses in this example. 

Not enough (try again button)
Correct
Think of mold in the box (if they add the hotdogs)

Making it a drag and drop question adds

Player Triggers

Submit interaction Drag and Drop 1 - "Drag and Drop" 
When the user clicks the submit button.

 

What I'd like to do is see what   Drag and Drop 1 - "Drag and Drop"   actually does. 

My version only goes to the two layers automatically created - Incorrect and Correct. Leslie's version also can go to my new layers Incorrect - not enough and 2) Incorrect - with dogs.

I can't tell how she does that. 

It looks like the gear only allows putting a submit button or not - it doesn't allow changing the behavior. 

S

Leslie McKerchie

Hi Steven!

I can explain the 'logic' of my example:

1. Hotdog Variable added to course with default value of True (this was already in your course)

2. Set this variable to false if the hotdogs are dropped on the hotspot.

3. The correct answers are designated on the form view and the Try Again layer is a part of this.

4. The Try Again layer always shows on an incorrect answer

UNLESS the hotdog variable is false - then the Try Again Copy layer will show when the timeline starts on the regular Try Again layer - it happens so fast, you cannot see it though

The trigger is on the Try Again layer.

I simply added this layer manually and set the trigger.

Does this help?

I'm reattaching your file as well with just this slide we are discussing and with the other layers that were not being used to prevent further confusion.

steven.schatz@umb.edu schatz

And, I fixed the glitch of what if they originally put the hot dogs in, but then take them out. 

On the base layer, I added a hotspot "Sidebar Hotspot". Then under hotdogs1, I added a trigger to set hotdog to true if the hotdogs are dropped on the sidebar hotspot. 

This means a quiz can give a poke, but not quite a hint and they will find out if they fixed it. 

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