Game counter flickers
Hi! I have created a game where a counter moves around a board and the user answers questions as they go. The game is a series of slides, some question slides and some animations showing the dice rolling and the counter moving. At the start of the game the user picks their counter from 4 options, which sets a text variable with their choice. On each following slide, a trigger attached to the image of the counter changes the state of the counter to match the users selection when the timeline starts. It works really well, but whenever a question slide is displayed, the counter 'flickers' before changing to the correct state, which is distracting. It doesn't do it on the non-question slides.
Any ideas why?