Help on drag return using custom Drag and Drop interaction with multiple target areas

Hi, I've created a custom free form drag and drop interaction with multiple target areas with the condition of having only 1 object per drop target. The problem I encounter is that the objects stack over each other rather than returning to it's original position. Is there a way to solve this?

5 Replies
Jeremy Narvadez

Hi Ashraf,

Thank you for the reply. Yes I do have that selected, and the interaction works fine until I select "Allow only one item in each drop target." I think the problem lies on having used multiple drop areas for each object. I do apologize I cannot explain the problem better, but I will try and create a sample Storyline file to show what happens.

Jeremy Narvadez

Hi, terribly sorry for the late reply. I've attached a sample story showing the interaction I've tried to do. Within the sample, [option 1] and [option 2] have the same set of correct and incorrect areas where they could be dragged upon, but with Storyline's default drag and drop form you can only set 1 option to 1 area. I've used state triggers to work around it, but once set - the option for drag targets to only allow 1 item doesn't activate. The items stack over the drop target. I'm aware that Storyline's basic drag and drop doesn't work this way, but I was wondering if there's a way to go about it. Any help would be appreciated. Thank you very much.