Drag & drop -tile issue


I made a D&D interaction in SL360.

6 drag, 2 drop areas and set Snap dropped items to drop target "tile".

At every wrong attempt the items return to initial position with move animation.

All works, but

When I try a second attempt and pick the item to drag, immediately the other items go into the drop areas.

Any hint?




2 Replies
Maria Costa-Stienstra

Hi, Luigi, and welcome to E-Learning Heroes! ✨

Thank you for sharing your .story file! I was able to replicate the issue in your project, which is related to a bug we have reported where drag items in drag and drop interaction act erratically in succeeding attempts if the drag items have motion path.

The workaround is to change the Drop Target Option to Free:

Windows 10 (1) 2021-06-11 at 2.59.48 PM

Let me know if this works!