OK. I thought about it a little more. Let's break down the problem into steps.
1. How to track player life?
I am thinking to create a number variable with a default value equal to 3. Every time player gets a question wrong, minus one. Since 10 questions are on 10 different slides, what is the scope of the variable in the storyline file? Does it work globally across all slides, or only in the slide where the variable is created?
If Global Scope:
Trigger: Minus variable by 1 when the timeline starts on an incorrect layer in each question slide.
If Local Scope:
Then I need to move 10 questions into one slide. But can I still have multi-choice, multi-select, fill-in-blank questions?
2. How to show the retry slide when the variable is equal to 0?
Very cool idea! Thank you for sharing with the E-Learning Heroes community as I'm sure others will find this helpful. Please let us know if you run into any issues. We'll be happy to help out!
3 Replies
OK. I thought about it a little more. Let's break down the problem into steps.
1. How to track player life?
I am thinking to create a number variable with a default value equal to 3. Every time player gets a question wrong, minus one. Since 10 questions are on 10 different slides, what is the scope of the variable in the storyline file? Does it work globally across all slides, or only in the slide where the variable is created?
If Global Scope:
Trigger: Minus variable by 1 when the timeline starts on an incorrect layer in each question slide.
If Local Scope:
Then I need to move 10 questions into one slide. But can I still have multi-choice, multi-select, fill-in-blank questions?
2. How to show the retry slide when the variable is equal to 0?
To be continued...
Friday night, couldn't sleep, figured it out by myself. ┗|`O′|┛
https://360.articulate.com/review/content/e5a38f19-bb03-4a8b-b2a8-60b5527397c5/review
Hi Tianxuan,
Very cool idea! Thank you for sharing with the E-Learning Heroes community as I'm sure others will find this helpful. Please let us know if you run into any issues. We'll be happy to help out!