Any time I try to do something custom, I get my butt kicked. Anyway, please look at this one slide source file and tell me if you think what I'm trying to do can work. As a preview, this involves a blank layer, pausing the main timeline, and native SL control bars. Thanks in advance for looking.
I'm not getting the same behavior in regards to the audio restarting from the beginning, but I am seeing the seekbar scrubbing conundrum. I'd have to ping some folks to see if this is expected behavior or not. It seems like it would be a cool feature to disallow scrubbing past that point of having the button appear.
I tried a little something different (attached) with putting an object offscreen to trigger the pause layer. And put the button on the pause layer. But alas, same issue.
One bad looking solution is to allow seeking on the pause layer. This would stop the user from being able to seek on the base layer, but does cause a visual reset of the seekbar when that layer loads.
When I've inserted a "Play Media" trigger when timeline starts--which should be the default behavior--I usually get 2 copies of the same audio file playing over one another, so I don't think that will work unfortunately.
So far, there hasn't really been a fix and I still get the same audio issue (not restarting) with your file too, Mike. Which version of SL are you using--Update 3?
I am using the latest version...and the audio is stopping and starting appropriately on my end. If you don't mind, could you submit a support ticket? Our folks can help you ascertain what the issue might be.
I have audio on a base and a layer. I have a trigger on the base layer to Pause the audio when the user clicks the button for the layer. The audio on the base pauses and the audio on the layer plays but I can't get the audio to resume or play again when the user returns to the base.
Hi Wendy! This is possible, and I'm happy to point you in the right direction.
First, you don't need the "Pause the audio when the user clicks the button" trigger, so you can delete that.
Then, open the Layer Properties, and enable the "Pause timeline of base layer" setting. That setting will automatically pause the base layer timeline when the layer is opened, and resume the base layer timeline when the layer is closed.
8 Replies
Hi Jason,
I'm not getting the same behavior in regards to the audio restarting from the beginning, but I am seeing the seekbar scrubbing conundrum. I'd have to ping some folks to see if this is expected behavior or not. It seems like it would be a cool feature to disallow scrubbing past that point of having the button appear.
I tried a little something different (attached) with putting an object offscreen to trigger the pause layer. And put the button on the pause layer. But alas, same issue.
One bad looking solution is to allow seeking on the pause layer. This would stop the user from being able to seek on the base layer, but does cause a visual reset of the seekbar when that layer loads.
Translation on all of the above = "huh"
Hello Jason,
A possible solution to issue two is to add a "play media" trigger to play the audio.
When you now click the replay button, there should be audio.
Hi Jason! Looks like Mike and Stijn are taking care of you here, just let us know if you need anything further.
When I've inserted a "Play Media" trigger when timeline starts--which should be the default behavior--I usually get 2 copies of the same audio file playing over one another, so I don't think that will work unfortunately.
I'll look at the file you attached, Mike. thx
So far, there hasn't really been a fix and I still get the same audio issue (not restarting) with your file too, Mike. Which version of SL are you using--Update 3?
Jason,
I am using the latest version...and the audio is stopping and starting appropriately on my end. If you don't mind, could you submit a support ticket? Our folks can help you ascertain what the issue might be.
http://www.articulate.com/support/contact/submit.php
Mike
I have audio on a base and a layer. I have a trigger on the base layer to Pause the audio when the user clicks the button for the layer. The audio on the base pauses and the audio on the layer plays but I can't get the audio to resume or play again when the user returns to the base.
Is this possible? I am using Storyline 3
Hi Wendy! This is possible, and I'm happy to point you in the right direction.
First, you don't need the "Pause the audio when the user clicks the button" trigger, so you can delete that.
Then, open the Layer Properties, and enable the "Pause timeline of base layer" setting. That setting will automatically pause the base layer timeline when the layer is opened, and resume the base layer timeline when the layer is closed.
Let me know if that helps you!
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