Learning Games - Layers vs. Slides
I am about to create a learning game. I have seen some great templates that were built using dozens of layers on one slide.
Is there a benefit to using layers on a slide rather than slides within a scene? The idea of lots of layers along with lots of triggers within the one slide seems complex and difficult to manage.
With my limited knowledge on this I can only think that this would be done to reduce file size by just repeating the same animations dozens of times, rather than dozens of slides with the same animation?
Can anyone shed some experience here? Thanks!