Motion Path relative start doesn't behave as expected
I've used motion paths, but have not had any need for a relative starting point until now, and now I can't get it to work. Can anyone tell me if they've had the same issue in the current version of SL?
The object 'snaps' back to the starting point before beginning the motion along the path. I tried having the path start when the timeline of the object starts, AND based on the timeline. Neither are working.
I have tried origin unlocked and origin locked, it made no difference.
ALSO - adding a Fade or Shrink animation to the same object causes it to jump to the end position and fade/shrink. It seems you can't combine motion paths and exit animations. (!!!!)