motion paths - pixel perfection?
Feb 07, 2018
Hi
I get very frustrated when I try to work with motion paths. I can't seem to find a way to tell exactly which path I'm selecting half the time. And if I accidentally move it a bit, I have no way to get it back to where it was. For instance, I created a simple path the moves the object to the left. Once I had that just as I wanted it, I duplicated that path (and it sits smack on top of path 1!) so I simply select "reverse path." But I need to slide the entire path (path 2) to the right for my desired effect. Somehow I accidentally nudged something.... so now every time the path moves left and right, it goes of course by just a few pixels. I can't get it pixel perfect. Selecting the path and nudging it with the keyboard arrows is too large an increment.
I know I'm a newbie with SL2, but I am forever dreading having to work with a motion path for this reason.
Isn't there some where we can see the individual paths? Is there a motion paths panel that I'm missing, that lets me nudge my start and stop points' x and y coordinates, pixel by pixel?
What am I missing here??
6 Replies
Motion paths can be frustrating. Ctrl+shift+enter will open the size and position window.
You can edit motion paths end points in there, but it may move the start point as well.
This may not help but motion paths have changed in 360 and can now be truly pixel perfect.
Hi Phil
Thanks for responding. When I select the motion path and use Ctrl+shift+enter, I'm not seeing where I can edit the end point so that it's even with the start point (looking to have it travel a straight line on the X axis)
Can you explain further?
Thanks
When you click on the motion path it should show the end point which you can correct in the dialogue box, whereas if you click on the shape it should show the start point.
It's moving the entire motion path, not just the end point
This is what I'm changing. Am I in the right place?
Yep right place. It should only move the end point, but was never a great way of adjusting the motion path.
Ok I found what I needed.
The "Height" is the magic box... :) It previously said 1px. That was telling the motion path was skewed by 1px, thus the reason it was moving off course. Setting this Height to 0 keeps it moving in-line.
Thanks for pointing me in the right direction, Phil.
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