Next Button active only when timeline finishes
HI sorry first post here. Had a look and found some similar examples but I want something a lot simpler..... It seems when I make a tutorial the user can simply press next and ignore the content????? I want my whole project to be set so that the next button only works when the timeline finishes? So at least they have a chance to read everything that is appearing on the screen? Seems crazy to have to set up conditions and triggers etc? Should it not be a simply player setting to only let people click next once the timeline finishes? I may be missing something here.......... Any help much appreciated.