Next Button active only when timeline finishes
Dec 17, 2015
By
Justin Blyth
HI sorry first post here. Had a look and found some similar examples but I want something a lot simpler..... It seems when I make a tutorial the user can simply press next and ignore the content????? I want my whole project to be set so that the next button only works when the timeline finishes? So at least they have a chance to read everything that is appearing on the screen? Seems crazy to have to set up conditions and triggers etc? Should it not be a simply player setting to only let people click next once the timeline finishes? I may be missing something here.......... Any help much appreciated.
4 Replies
Ok managed to answer my own questions here with some playing around.
First I set up a trigger to hide the NEXT button when timeline starts then set up a second to change the NEXT button to Normal when timeline Ends.
The important part. I then copied the first trigger. Selected the first slide and did CTRL A to select all slides. Then CTRL V to paste the first trigger into all slides. I repeated this for the second trigger.
I will have to go and remove them from some slides that I have next options within the slides for reinforcement.... However it now means the user has to at least wait until the time line ends and I can adjust the timings based on how long i think it takes to read the onscreen text!
Almost forgot the main reason here!!!!! It also now means they can not skip my hard work in creating animations etc !!!! Hours of work skipped with a single click of next!? Not anymore!
Glad you were able to find a resolution that works for you Justin and I appreciate you sharing with the community.
Welcome to E-Learning Heroes as well :)
Question, Contribution, and Satisfaction all in one post?! That's good stuff!
Thank you for posting this. I couldn't remember how to do this and thought there was a simpler way. This is not to bad and I am going to do this now.
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