Number items when selected in any order
I have a game where learners need to locate objects in a room and click on them in any order. Once they've located the item, I want the visited state of that item to include a little placard with the # of the object. So the 1st item found would be 1, 2nd would be 2, etc. I created an Objects number variable, and have a trigger that adds 1 to it each time one of the objects is clicked, and then I put a reference text box to the variable on the placards in the visited state. See where this is going? :) First one works just fine - but then after a 2nd item is found, both placards read "2" - all the way up to the total # of objects!
How can I adjust this so the value on the previous placards stay the same, and each subsequent object found displays their placard value by +1? Looking for a creative solution. Thanks!