Player scaling issues w/ iOS7


I'm having issues with our published storyline project not scaling to fill the browser on iPad's iOS7, particularly Safari and Chrome. I set the story size to 720x490 (which is supposed to fill up the iPad browser) and player settings to "scale to fill browser." Our older projects with the default 720x540 is also doing the same thing on iOS7. Also, our projects are launched from an LMS. Is anyone experiencing similar issues and how can this be resolved?

I'd have to scroll the page up to see the submit button

2 Replies