Problem with states
Feb 03, 2021
By
Miri Iritz
Hi,
I have new problem with object states in storyline 3. I took a picture and edit the normal state (add another picture let's call it pic1). Than I made an hover state, on the hover state I put another picture let's call it pic 2 (on the hover state there is only pic2) when I try it, and I hover the mouse on the object, I see both pic1 and pic2. never had this before. Can someone help me with this?
Object states:
What happen with mouse hover:
by the way, it happens also with other states.
Thx, Miri
2 Replies
Hey there Miri!
I'm sorry to hear that you're having trouble with this, and I’m happy to help!
It seems there is overlap with the states of an object. I created a quick screen record here on how to create a new state using the built-in Hover state.
If that doesn't help, have you tried creating a new trigger that will change the state of the object? By doing this, you can change the Normal state to the Hover state when the user mouses over the object. I did a quick how-to recording on that here.
If you’ve built your states in a similar fashion and are still experiencing overlap, would you mind sharing your .story file here so I can take a peek at what you have? Or if you're more comfortable, you can share it privately here!
If that doesn't help, have you tried creating a new trigger that will change the state of the object? By doing this, you can change the Normal state to the Hover state when the user mouses over the object. I did a quick how-to recording on that here.
If you choose this option, be sure you name the state something other than Hover. Creating triggers that mimic the built-in activity can lead to conflicts with the built-in actions, and sometimes unpleasant consequences.
Generally, Hover, and some other states do not replace the Normal state, they merely overlap it, which explains what you see. I would check to be sure that Pic 2 is as large as Pic1, and doesn't have any unfilled or transparent space that allows Pic1 to show through.