Restricting objects until multiple audio files complete
Jun 11, 2015
Calling all heros!
I have a slide with 3 icons/buttons , 4 audio files, and 3 text boxes. It is a single slide without layers. (I tried layers and ran into issues when trying to restrict the NEXT button even though I used Visited States on each layer and conditioned the NEXT button to meet the criteria - it just wasn't working).
Initial view is just 3 icons with intro audio. Icons are disabled until audio completes. There are also 3 hidden text boxes underneath the icons. They are stacked on top of each other.
When audio completes, learner can click any icon/button they like. This triggers a text box under the icons, and a new audio file.
I want to restrict learners from selecting another icon/button until they finish hearing the audio on the current object. Right now they can click about whenever they like, and although I have adjusted the audio so that it doesn't clash, it still doesn't solve my problem of making sure they hear it all before clicking the next icon.
I basically want this: Change State of Text Reveal 2 to Normal when user click Button 2 on the condition that Audio file 1 is complete.
Appreciate any help!
Shiraz
2 Replies
I've attached the screen shots if this helps
Hi Shiraz,
You may want to share a copy of the .story file here or even just that one slide so that we could take a look at what you've got set up - or even an example that behaves the same way. Always easier when we can see triggers, states, layers, and all their properties.
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