Returning to normal state
Oct 15, 2013
I'm building a slide in SL where users can drag an object (a plastic bottle) and drop it on another object (a scale). Essentially, the users are "weighing" the object. When my object is dropped on the target, it works beautifully (text on scale changes to different amount with a state). But, my problem is that I cannot seem to return my scale text to the normal (0.00) amount when my object is removed. I played around with the variables, but still can't get it to work. Basically, I need the state to change back to normal when the object is removed from the target, but that is not one of the build in options.
Any suggestions? I've included my file, if that helps.