Setting up a gamified reward (revisiting slide)

Sep 20, 2022

I'm a little stuck on how to design this....

There are 4 scenarios a learner will go through.

At the end of each scenario the learner will be directed back to this slide to pick which item they would like to add to their desk. (if they've already picked items previously those will need to be showing).

They can only pick one item and then the slide needs to advance (manually or auto) to the next scenario.

 

1 Reply
Sam Hill

Hi Amber, you would need to use variables to remember the selections the user has made already. A variable for each item, such as mug, lamp etc. The variable would have a simple value of true (selected) or false (not selected).

On the desktop are two key triggers for each item. When the timeline starts, we check the value of each variable, and if true, we show the item. You also need a trigger to look for a change to the variable too. For example, when mug variable equals true, show the mug. This happens on variable change.

Selecting each item will set the item variable to true, and then load a new layer. The new layer then first determines if the item has already been selected (true). If so, the user is navigated directly to the scenario (no need to wait for the item to animate on screen). If false, we wait until the end of the timeline (item animation completed) and then navigate to the scenario.

Attached is a proof of concept.

This could also be improved by removing the silhouettes of the items from the video, and just having these as images on the stage. Using the item images, but with contrast altered to show a silhouette style. You'll see this in the example I've provided.