SL2: Templates With Variables - Renamed on Import - Next Import Takes on Renamed From First Import
Jan 12, 2019
This is something I've been dealing with for quiet a while and haven't ever seen someone else mention it. FYI - I'm working with Storyline 2, update 11.
Here's the scenario. I've created quite a few templates of various interaction types (Tabs, FAQ, Flip Cards, etc.) that use generically named variables to keep track of progress, or states.
Once a template is imported, let's say a Tabs template with 3 tabs, generally I'll rename the variables to something contextual to the course I'm working on, like the location in the course based on a screen ID.
For example, the variables come in with names like (H = horizontal):
Then I'll rename them to match where they are, using a screen ID that increment by 10, so 030.
So here is the weird part. Let's say I want to import another template of the same type, so I want a Tabs interaction with 3 tabs arranged horizontally. I import the template and go to the variables panel and don't see any new variables available for renaming.
Instead, my newly imported template has taken on the variables already renamed and used for the first template.
I've tried locating temp file to delete, closing/reopening the same file, saving the file with a new name, everything I can think of to be able to import the second template and not have to manually create new variables and go through every trigger and change to my new manually created variables.
Does anyone have any ideas on how to accomplish the easy use of templates without having to do extra effort when using multiple instances of the same template with variables?
I hope I've explained my issue, but look forward to any thoughts on the matter.