Slide Pause Problems
Dec 09, 2013
I have a moderately interactive module I created for my client. It uses a pause button to stop playback at certain points in the lesson, so the user can interact with the content. Unfortunately, my customer encountered some problems with the pause function.
Here is how my pauses are set up:
- I've added a "Pause" Slide Layer with the following properties: Allow seeking = No, Pause timeline of base layer = checked, and When revisiting = Reset to initial state.
- On the main slide layer I have an invisible object.
- When the play head reaches the invisible object, a trigger on the object "Shows the layer Pause" when the object's timeline ends.
So far, we've encountered two problems.
Problem #1) When the pause is triggered the first time, it works well. If the user navigates away from the slide and then returns, the pause will not work again. I have the slide's "When Revisiting" property set to "Reset to initial state". This should force the slide to start over as if it had never been played, but it doesn't seem to affect the pause.
Problem #2) If the user clicks the Replay button on the Seekbar, while the main timeline is paused, the slide will replay without audio. If the audio starts, it is multiplied, playing two or more tracks at once.
Has anyone else experienced these problems, or is there any advice on how I might go about getting the main timeline to pause without errors?
Any help is appreciated.