slow the rate of state changes on objects?

Hi all

I am wondering if there is any way to do this.

 I have a start button and several text bubbles that have entrance animation attached to each and are all set to a  hidden state. I want them to reveal one after the other  without further interaction from the user once the user has pressed the start button . I have set it so that bubble 1 changes to normal state when user clicks, then bubble 2 changes to normal when animation completes on object 1 etc. Which is fine except that they are all revealed quite quickly without leaving any time to register and read the previous one. 

My question is - is there any way to put a time delay in to the sequence so the trigger is the same (animation completes) but also a time delay of few seconds is allowed?

I hope this makes sense...

thanks all

8 Replies
Julie Taylor

Hi Wendy thank you for your reply unfortunately I don't think that would achieve what I am after. (Unless I have missed something completely obvious regarding cue points.)
As I can't predict at what time point the user will click to start the first state change and animation, so I don't know at what point to insert the cue point to start the delay timing from.  I probably more need a variable that says when this animation has completed allow x seconds and then next object change state but have no idea on how to achieve this.

Amanda Lodge

Hi Julie, 

Would this work? I added a trigger to oval 2 to change to normal when the user clicks oval 1, then made the entrance animation last 4 seconds. I then added triggers to ovals 3 and 4 to change to a normal state when the entrance animation of the previous oval completed. 

- Amanda