Status of gif support


I am new to storyline 2 but i have a background as a web developer, so i am familiar with technical side of creating web content.

I am making some e-learning modules that i wish to be html5, iOS and Android compatible without external players (native html5)

because of this, i am triying not to use flash in any form, i have a animation that i want to loop wich i exported as a 1 second transparent looping gif at 30 fps and 128 colors with no dither.

Storyline seems to change te color indexing of the gif file and the fps too, the results are really inferior to the original .gif file that i made.

My question is, if there is any option that i can set to tell storyline to respect the original file settings and no ¨recompress¨ it.

i am attaching the original .gif file that i made.

5 Replies
José G Lanz M.

Right now i am using the preview function to do the revisions, and exporting for an LMS,

i am attaching a screenshot from my version, i used the insert image function, your demo looks better than mine, but it changes the FPS from the original file too.

i am on windows 8.1 using chrome and firefox at their latest versions.