Storyline 360: Pokemon Dial Interaction

Nov 15, 2016

Dial Interaction

One of the coolest features in Storyline 360 is the built-in dial interaction. Dials are a great way to empower viewers to move their eye on the complete screen. Like in this Pokemon example. And the best part is that they’re so easy to add in!

 

1 Reply
Ashley Terwilliger-Pollard

Thanks Stratbeans for the example and nice job using dials! It seems the reveal of each Pokeman happens a dial turn after. So if I turn to the first dial clockwise it opens the red/white icon and then turn to the second dial location and the first one has it's Pokemon appear. Now granted...this is coming from someone who doesn't know much about Pokemon's or even can't understand Pokemon Go! so perhaps this is what is supposed to happen? 

Just some thoughts as you continue to work through Storyline 360 and keep sharing all the goodies you can! 

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