Storyline 360 - Visited states seem a bit buggy
PROBLEM: It would appear that the 'visited' state is not as consistent in SL360 compared to SL2. I want to know whether this is just my experience (i.e. my files), or whether other people are experiencing it (a bug).
(simplified) USE CASE: As a user, I arrive on a page that has 3 buttons that link out to other slides. The trigger disables the 'Next' button when the timeline starts. When I click each button, it goes to a 'visited' state. When all 3 buttons are visited, the Next button becomes 'Normal'.
MY NOTES: I use this technique (Visited State) because variables are 'one-layer-down' on the GUI, and therefore are not as efficient to manage for maintenance and changes. They also require higher level technical skills (cost/time).
Long-story-short is, I'm being forced to use the more inefficient method of variables because the States trigger is haphazard and doesn't work 'first-time-every-time' (even though I template the slides to use the same setup every time).