Storyline Seek Bar & Layers Functionality
Hi there. I am hoping we can get some ideas rolling here, and I hope I can clearly describe what I am dancing with.
I have been looking to find a nice clean solution to seek bar functionality, but all I do is stumble on new hurdles.
My objective is to create courses that allow users to utilize the seek bar in the obvious way, while having interactive content on each slide.
This works just about never. When ever audio is set to a trigger, the seek bar no longer tracks the audio, causing the user to lose seek bar functionality.
Even more, if the audio is left connected to the seek bar and triggered to stop, and then interactive audio is trigger and a user clicks the seek bar, audio doubles up.
I have attacked this from several angles, and attached is my most promising solution. However, a more clicky user will break this too.
I have three layers set with only audio.
Each layer is trigger by a button on the base layer.
Base layer objects are visible while any layer is primary.
Layers allow seeking.
Layers reset to initial state on revisit.
When a user clicks the object to trigger a layer, and then clicks that same object again, the base layer resets. When you toggle the seek bar and press play, audio doubles.
I created a work around by placing a transparent blocker on the layer to prevent the user from clicking it twice.
Please check out the attachment. It is mush easier to see.
After all of my rambling, what I really want to understand is how does the seek bar and layers work. It seems to have arbitrary rules that I can't always wrap my head around.
Many thanks for any contributions.