We are using the standard dashed line option from Storyline and even when the player is locked to optimized size (which limits us to the classic player only, uggh, more limitations) the dashes still look dramatically fuzzy compared to the other Storyline vector object. These are internal Storyline objects and not imported. As designers these flaws degrade the quality of our branding and design and require research and hoop jumping to find solutions for causing much longer production times which gets costly. We see this has been an open issue from about 5 years ago. Are there any other solutions? We notice adding effects also degrade the image quality as well, like simply adding a drop shadow.