In the player menu, I would like require access at one chapter (block all the others) and after visiting this first chapter, give free access to all the others chapters. Is this possible ?
Thank you for your help and sorry for my English school...
No problem. I think I understand. Are you working in Storyline or Studio?
This type of option isn't available in the player menu of either one, that I know of. However, if you' are using Storyline you can do it within the course using states and variables. You will need a slide that acts as your menu where learners click each "chapter" to review.
Come to think of it, do they just need to review chapter one and then they can see any other chapter? If you aren't comfortable with variables/states, there would be a very easy workaround to get this effect.
You could have 2 slide menus. In menu 1, only the Chapter 1 button is linked to continue. At the end of Chapter 1, the learner is taken to Menu 2, where all chapter buttons are linked to each chapter.
It's not the slickest design solution but the learner wouldn't know the difference. I've attached an example to show you what I mean.
Let us know if you are interested in learning the variable method, though and we'll help you out.
But i should have lock the chapters only in the player menu and not with an other menu slide.
In my example, the learner must see Chapter 1 by accessing the menu on the left. The other chapters should be locked but unlocked when chapter 1 was seen.
Not simple...
Thank you very much for your help and for your example.
I'm sorry I couldn't be of more help. I don't think what you're looking for is included in the standard functionality of the player menu. Maybe someone else in the community will have another option or work-around for you. Best of luck to you!
3 Replies
HI Eric,
No problem. I think I understand. Are you working in Storyline or Studio?
This type of option isn't available in the player menu of either one, that I know of. However, if you' are using Storyline you can do it within the course using states and variables. You will need a slide that acts as your menu where learners click each "chapter" to review.
Come to think of it, do they just need to review chapter one and then they can see any other chapter? If you aren't comfortable with variables/states, there would be a very easy workaround to get this effect.
You could have 2 slide menus. In menu 1, only the Chapter 1 button is linked to continue. At the end of Chapter 1, the learner is taken to Menu 2, where all chapter buttons are linked to each chapter.
It's not the slickest design solution but the learner wouldn't know the difference. I've attached an example to show you what I mean.
Let us know if you are interested in learning the variable method, though and we'll help you out.
Natalia
Hi Natalia
It's a very good idea !
But i should have lock the chapters only in the player menu and not with an other menu slide.
In my example, the learner must see Chapter 1 by accessing the menu on the left. The other chapters should be locked but unlocked when chapter 1 was seen.
Not simple...
Thank you very much for your help and for your example.
I'm sorry I couldn't be of more help. I don't think what you're looking for is included in the standard functionality of the player menu. Maybe someone else in the community will have another option or work-around for you. Best of luck to you!
N
This discussion is closed. You can start a new discussion or contact Articulate Support.