Evidence-Based Best Practices for Interactives
I work in higher ed with a team of designers, all with their own ideas about how to build quiz interactives (any type: drag/drop, MC, matching, etc.), and I'd like to provide them with a cohesive document that provides best practices for design.
Specifically, I'm seeking research conducted (preferably peer-reviewed) that identifies the following for learner success in online learning objects:
- Number of attempts on an individual question
- Feedback on correctness of parts of a question before clicking submit--as the learner is engaging with the object
- Providing hints
- Requiring correctness of an individual question before moving on to next question
- Number of attempts on an interactive as a whole
- Keeping correct answers chosen vs. resetting question upon a second+ attempt
- Requiring completion of quiz before moving on
- Requiring correctness of quiz before moving on
If anyone can point me in the right direction, I'd be forever grateful.