107 Replies
Jerson  Campos

Thanks Erich, it wasn't to hard to get it to work once I figured out a method. The comets were on sliders and I added a number  variable to the satellite that tracked where it was on the screen. So all i did was add a trigger that added to the damage variable every time the comet moved if the satellite variable equaled a certain number for that comet and the come slider variable equaled between two specific numbers.  Hmm...  sounds more complicated than it really is.  Don't worry I plan on making a tutorial for this.