Course Complete state not triggering Rise Continue block - please help
I have created a Storyline interaction containing four hover areas. This is being placed into a Rise course. In Rise I want to block progression until the interaction is complete. I have therefore inserted a CONTINUE block with the condition that the block above (Storyline) must be complete.
However, even though I have configured the Storyline file to trigger the 'Complete Course' status once all four hover areas have been viewed, the CONTINUE option in Rise never appears.
Please can anyone help? I have attached my Storyline file. You will see that I have based the Complete Course state on all four hover areas triggering variables. This was the easiest way I could think of doing it. I've displayed the HoverCount variable counts on screen for testing purposes only. They appear to be registering.