Gerry Palmer
Gerry Palmer Staff
Articulate
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Gerry Palmer replied to the discussion Timing the triggers
"Hi Sarah, Attached is a sample project with the Media completes trigger.  The trigger exists on the audio layer  and is tied to the sound..."
  • almost 11 years ago05/22/13 at 7:53 am (UTC)
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Gerry Palmer replied to the discussion Actionscript 3.0 Event Listeners
"Hi Michael, Try converting your local coordinates to global ones: function detectCollision(event:Event) {     var pt:Point = new Point(b..."
  • almost 11 years ago05/22/13 at 7:30 am (UTC)
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Gerry Palmer replied to the discussion Timing the triggers
"Hi Sarah, have you tried when media completes?"
  • almost 11 years ago05/21/13 at 9:01 pm (UTC)
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Gerry Palmer replied to the discussion SL and Java script
"Just as a heads up, there was a recent change to the Google Chrome flash plugin that prevents Flash from communicating with javascript wh..."
  • over 11 years ago08/14/12 at 6:12 am (UTC)
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Gerry Palmer replied to the discussion Array variables and indexing in storyline
"Looks great Kai. It looks like the first fix was required since you moved the location of the call to NextQuestion after the comparison. ..."
  • over 11 years ago08/14/12 at 5:47 am (UTC)
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Gerry Palmer replied to the discussion Array variables and indexing in storyline
"Hi Kai, Really cool idea. I threw something together that I think might help.  You can see the published output at the address below: htt..."
  • over 11 years ago08/13/12 at 12:09 pm (UTC)
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Gerry Palmer replied to the discussion Games and a slider from the beta
"saffir test said: Nice with the matching game, so simple yet functional. Confused, please explain: Why did you use the second trigger..."
  • almost 12 years ago05/16/12 at 2:02 am (UTC)
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Gerry Palmer replied to the discussion Storyline interface
"Hi Chris, The easiest way to make all the navigation controls hidden is to disable them from within Player Properties.   Once you have d..."
  • almost 12 years ago05/09/12 at 2:17 am (UTC)