36 Replies
Leslie McKerchie

Hello Wendy and welcome to E-Learning Heroes. 😊

Thanks for reaching out and sharing that you are running into a similar issue.

I've updated our report to reflect the user impact. I wanted to share some information on how we define bugs and how we tackle them when they occur.

Are you able to adjust the transparency and have this work for you?

Diarmaid Collins

Hi Leslie. Thanks for the update, but I would like to stress that adjusting transparency is absolutely not the same thing at all. It's fundamentally different. And I know I am probably mansplaining here, and for that, I do apologise, but I do think that suggesting transparency as a solution is a cop-out on behalf of Articulate.

MULTIPLY - It's unique among all the blend modes in that it's the only one named after the actual math that Photoshop performs behind the scenes when you have the Multiply mode selected. Photoshop takes the colours from the layer that's set to the Multiply blend mode and multiplies them by the colours on the layer(s) below it, then divides them by 255 to give us the result.Photoshop Essentials

It allows for the base image to be seen with more definition. As opposed to transparency which simply muddies both 'layers'. Multiply also has the added benefit of rendering any white on the multiplied layer to become essentially invisible which can give rise to very interesting mask effects.





80% Multiply


80% Opacity


Why is it still offered as an option when it OBVIOUSLY does not work as intended? It's embarrassingly weird that there is an entire section of formatting within the software that is broken, and you guys are doing nothing to address the fact.

Zio Fonta
Zio Fonta

Storyline SDK engine essentialy tranlsates each slide composition to an output that is already using canvas, css and js into html5 code. Articulate team have developed their libraries also for the graphic properties and I suppose they are based on canvas 2D API, so in my opinion the developing team shoud just fix the implementation/translation from the project interface to the canvas output to make those properties working. Now that the flash output is not supported anymore, there should be more time for the team to spend fixing the html5 output ;)