very useful trick. But lots of codes for a simple action. Maybe the articulate team decides to create an animation or transition effect that will do that and its play and stop can be controlled via the trigger.
As far as using a blinking effect in a design: I really depends on the design. But yes continuous blink will be annoying, forceful and thus distracting. But there is nothing wrong with having something blink or bounce/jump at the beginning for one or two sec.
Hi Phil, I had a closer look at this project and its amazing. I like how the entrance animation triggers the exit animation and vice versa. However, when I tried to recreate it, I realized my looping rotation animation keeps getting faster and faster. I think yours does ,too, but the slide duration is so long, you don't really notice it. Do you know how to prevent this?
You could use a wheel animation on a circle will work for 59 seconds., I fact an exit animation and exit animation will work fine combined for 118 seconds I think it is the next time they animate it speeds up.
This is exactly what I was looking for. Thank a lot Phil. In addition, I could create some other animations required for my project based on your theory. :)
I know this thread is a bit old but for anyone else trying to get this effect I also have a suggestion.
On a project, I am working on I needed to have a "phone" continue to ring until the user clicked it. To get this to work I shortened the timeline to 2 seconds, created a freeform motion path to simulate ringing, and added a trigger to jump back to the same slide continuously until the user clicks the phone to proceed to the next slide.
Another option I've tried recently is copy/paste the object, change the color (eg, yellow), change the timeline for that item (eg.to 3 seconds) and then just copy and paste it multiple times. Space the items a few seconds apart on the timeline and then make sure to adjust the items on the slide so that they're sit on top of each other. This creates a flashing object, not fancy but it works.
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I have to say that I like Michael's method but it's too ambiguous. The instructions seem to be missing a step or two. Just my $.02.
This is simple, apart from other complex animations. It is too helpful. Thanks, Mate.
very useful trick. But lots of codes for a simple action. Maybe the articulate team decides to create an animation or transition effect that will do that and its play and stop can be controlled via the trigger.
As far as using a blinking effect in a design: I really depends on the design. But yes continuous blink will be annoying, forceful and thus distracting. But there is nothing wrong with having something blink or bounce/jump at the beginning for one or two sec.
Hi Ahssan!
You are welcome to share your thoughts with our product development team here.
Hi Phil, I had a closer look at this project and its amazing. I like how the entrance animation triggers the exit animation and vice versa. However, when I tried to recreate it, I realized my looping rotation animation keeps getting faster and faster. I think yours does ,too, but the slide duration is so long, you don't really notice it. Do you know how to prevent this?
Phil, although the threat is old, but I have learnt it today using your story file. Great and thanks!
Well, welcome to E-Learning Heroes Bedojyoti :) Great news and thanks for popping in to share.
Ryan and Phil, I'm running into this with a project I'm working on.
Any chance that you came to a resolution of some kind?
Sorry not seen this, although I rarely use the rotate animation like this. Will have a look at the weekend.
I thought I recalled a project you did that had some slowly rotating gears set up this way.
I've used it to increment a variable for a custom timer, but if it continues to speed up as it goes then my timer would also speed up.
I'm currently looking for other creative ways to increment a timer variable on (true) 1 second intervals...
I guess if nothing else I can use the ol' trusty two-layer option, with each layer looping back to the last...
You could use a wheel animation on a circle will work for 59 seconds., I fact an exit animation and exit animation will work fine combined for 118 seconds I think it is the next time they animate it speeds up.
Great point, and thank you.
Interestingly, playing around with the motion path animation technique to accomplish the same thing, and it does not exhibit this same behavior.
I timed two 30 second loops for 5 minutes and it kept perfect time with my stop watch while incrementing a timer variable.
This is exactly what I was looking for. Thank a lot Phil. In addition, I could create some other animations required for my project based on your theory. :)
Hello all,
I know this thread is a bit old but for anyone else trying to get this effect I also have a suggestion.
On a project, I am working on I needed to have a "phone" continue to ring until the user clicked it. To get this to work I shortened the timeline to 2 seconds, created a freeform motion path to simulate ringing, and added a trigger to jump back to the same slide continuously until the user clicks the phone to proceed to the next slide.
Cool idea, Deanna :)
Thanks for popping in to share with the community.
Welcome to E-Learning Heroes!
Another option I've tried recently is copy/paste the object, change the color (eg, yellow), change the timeline for that item (eg.to 3 seconds) and then just copy and paste it multiple times. Space the items a few seconds apart on the timeline and then make sure to adjust the items on the slide so that they're sit on top of each other. This creates a flashing object, not fancy but it works.
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