3 Replies
Rachell Weiss

I'd like to see it work the same way cue points in the timeline work.  You can play the audio and type c to add a cue point.  Then save it into the timeline and align other objects to the cue points.  I'd prefer using cue points as compared to the timeline because it is a larger frame to see the audio spikes and you can add the cue points in a more precise location.