Drag and drop - play sound for incorrect drop
I'm sure there are posts on this subject but using the search term 'drag and drop,' nothing is returned.
My drag exercise is simple: 8 tiles (draggables), five of which have a correct drop target and three of which have a correct target but it is basically off stage - meaning that there is no correct target for those three. I just added the dummy drop target to enable me to fill out the question drag and drop form for all eight draggables. That all works fine.
I would like to play a negative feedback sound when the incorrect ones pop back. I can add a trigger to the drag items in question (the incorrect ones) to play a sound (let's say: display a layer with only the sound file on it) when that object is dropped. That works. But I can't get the drag object to pop back to the original position when I add the trigger. It seems the trigger interferes with the activitiy designated in the drag and drop question pop up panel.
I can use the incorrect drop state to show the incorrect drops are wrong. Would it be possible to add a sound to an drop-incorrect state?
Has anyone encountered something like this. It seems I must be overlooking something simple but I can't put my finger on it.
Thanks in advance.