Replay animations without replaying the slide's audio

May 25, 2019

Hello, all!

I have several simple motion path animations that play one following the other, once. I want to allow the learner to replay the sequence (via a 'replay button and trigger) without interrupting the text-to-speech audio on the slide.

I tried using Michael Hinze's cleverly simple method as outlined here, but that restarts the audio (I need to have the audio available for the learner on each visit). 

Is there a way to do this? One option I tried was putting the animations in a layer, but wasn't able to make this work.

Thanks for any suggestions you can offer.

4 Replies
Allan Dunlop

Thanks, Ashley. Here's a quick outline of what I'm hoping to do.

The current setup uses the 'jump to same slide' option at the moment.

Looking forward to hearing suggestions.

Incidentally, while setting this up I was puzzled that the 'oval2' object starts on its path sooner than the other two, despite the fact they're each set to move when the timeline starts. 

I'm new to using the animation feature, so perhaps I'm overlooking something quite basic here.

Thanks, all!

Ashley Terwilliger-Pollard

Thanks, Allan for sharing that here!

I'll leave the audio piece to the community as I don't see a built-in way to do this with Storyline.

I did take a look at your objects and motion paths as that sounded strange. I saw how the middle circle was starting early and as far as I could tell there wasn't anything causing it. So I looked at rebuilding it (by duplicating the oval on the far right) and then everything worked as expected. Take a look at doing the same on your file and let me know if that works! 

Allan Dunlop

Yes, I'll give that a go. I've been doing that regularly with the layers in my latest module. 

For some reason, layers that had no trigger to pause the timeline of the base layer started doing just that, and almost all of them needed to be recreated.

I've had similar issues with variables that stop working. When I delete them and add them back in, the problem is corrected. Not sure what's behind that, but at least now I've learned not to spend too much time troubleshooting them, and just recreate them.

Thanks again, Ashley!

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