I have been going through the documentation/help articles but I can't seem to find out how to have a layer appear of the user doesn't click on the hot spot after two attempts. I have the quiz set to advance after three tries, and I would like to give them a hint so that they can continue taking the course.
Additionally, I would like them to not receive the quiz points if they get the hint, or on the third try. Is this possible?
Hi, Nikki -- Would you like to share a file if you have one started so we can check things out and members of the community can offer some design ideas or suggestions? And if you would like to increase the base of exposure for your question, you are also welcome to reach out in our Building Better Courses forum to see what tips or tricks those folks might suggest. :)
Is there a way to allow individuals to get one more chance of selecting the correct hotspot after they receive the Incorrect hint (the third time) and not get points?
Hi, Nikki -- To the best of my knowledge, what you are hoping to do is not possible by design, so I will need to defer to the community to perhaps chime in and offer their suggestions for a custom setup.
I've had to do some workarounds like this too Nikki. Maybe this will spark some ideas.
So if you don't want the learner to get credit for a third attempt then on your second attempt you could send them to another layer that is a duplicate of your quiz objects. To the learner it appears the same but it will only be objects/text but not the quiz interactivity of the base layer. You can then provide them with whatever feedback you want, hints, etc.
To get them there you create a number variable with a default of 0. Then put a trigger on the "try again" layer that adds 1 to the variable when the timeline of the "try again" layer starts. Then put another trigger on that same layer that sends them to the dupe layer mentioned above when the timeline starts and the number variable is greater than 2.
Hope this makes sense and provides some possibilities for your project.
8 Replies
Hi Nikki!
Are you utilizing the graded hotspot question?
When you set your attempts, you will get a try again layer that you can customize for your hint.
Hi, Nikki -- Would you like to share a file if you have one started so we can check things out and members of the community can offer some design ideas or suggestions? And if you would like to increase the base of exposure for your question, you are also welcome to reach out in our Building Better Courses forum to see what tips or tricks those folks might suggest. :)
I see, thank you Christie, so it would go under the "Incorrect" heading? I will try that out and see if it works!
Thanks!
Hi Christie,
Is there a way to allow individuals to get one more chance of selecting the correct hotspot after they receive the Incorrect hint (the third time) and not get points?
Hi, Nikki -- To the best of my knowledge, what you are hoping to do is not possible by design, so I will need to defer to the community to perhaps chime in and offer their suggestions for a custom setup.
I see, OK thank you Christie!
I've had to do some workarounds like this too Nikki. Maybe this will spark some ideas.
So if you don't want the learner to get credit for a third attempt then on your second attempt you could send them to another layer that is a duplicate of your quiz objects. To the learner it appears the same but it will only be objects/text but not the quiz interactivity of the base layer. You can then provide them with whatever feedback you want, hints, etc.
To get them there you create a number variable with a default of 0. Then put a trigger on the "try again" layer that adds 1 to the variable when the timeline of the "try again" layer starts. Then put another trigger on that same layer that sends them to the dupe layer mentioned above when the timeline starts and the number variable is greater than 2.
Hope this makes sense and provides some possibilities for your project.
Thank you Michael!
For some reason, I haven't been able to effectively incorporate the variables, however, I will give it a try!
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