Ok...So I've been playing around in storyline 3 to try and get arrows and objects to have a pulsing glow behind them to get a learner's attention and make it obvious to interact with an item. - The attached example is a very stripped back since I just wanted to test the functionality of the glow.
I think the way I've presented this is the least complicated? (let me know if you have a quicker / easier solution!)
2 Replies
That's a great way to do it Alistair! Nicely executed. Thanks for sharing with the community :)
Nice! Thanks for sharing Alistair. I'm embarrassed to say I've done this with far less elegant methods
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